Using Setter or Constructor injection you can obtain an instance of a object and use the Activator.CreateInstance() method to instantiate new objects - the example below uses Constructor Injection:
public interface IB
{
int Index { get; set; }
}
public class A : IA
{
private List<IB> bList = new List<IB>();
public A(IB bInstance)
{
for (int i = 0; i < 20; i++ )
{
IB bitem = (IB)Activator.CreateInstance(bInstance.GetType());
bitem.Index = i;
bList.Add(bitem);
}
}
}
Related CodePlex thread: http://www.codeplex.com/unity/Thread/View.aspx?ThreadId=31925
Tags:
unity
Categories:
Unity